Biomes & Geography
Emerald Grove is characterized by its vibrant greenery, rolling hills, and dense forests. It consists of several distinct sub-biomes:
🌳 Dense Forests
Thick woodlands filled with oak and birch-like trees. Primary source of wood and wildlife.
🌾 Rolling Plains
Open grasslands perfect for building. Often populated by wild gazelles and flowering bushes.
💧 Riverlands
Networks of rivers and streams cutting through the landscape. Good for clay and fishing.
⛰️ Highlands
Rocky outcrops and cliffs offering vantage points and exposed ore veins.
Inhabitants
Friendly: The Kweebecs
The Kweebecs are a race of plant-people who are the native caretakers of the Emerald Grove. They are peaceful allies who will trade with players and offer shelter.
- ✅ Villages: Tree-top settlements connected by bridges.
- ✅ Cycle of Life: Aging Kweebecs take root and become trees.
- ✅ Interactions: Trade seeds, saplings, and unique wood items.
Kweebec Facts
Don't use fire near them! They are made of wood and will panic.
Hostile: The Trorks
Trorks are aggressive, goblin-like creatures that raid Kweebec villages and attack players on sight.
| Trork Type | Threat Level | Attack Style |
|---|---|---|
| Trork Hunter | ⭐ Low | Ranged spears, fast movement |
| Trork Warrior | ⭐⭐ Medium | Melee axes/swords, uses shields |
| Trork Shaman | ⭐⭐⭐ High | Magic spells, buffs allies |
| Trork Chieftain | ⭐⭐⭐⭐ Boss | Heavy damage, summons minions |
Key Resources
As the starting zone, Zone 1 contains the fundamental materials needed for early game progression.
Ores & Minerals
- ■ Copper Ore: Found in shallow caves. Used for Tier 2 gear.
- ■ Iron Ore: Found in deep caves. Used for Tier 3 gear.
- ■ Gold Ore: Rare, deep underground. Used for currency/electronics.
- ■ Coal: Abundant fuel source.
Flora & Food
- 🥕 Carrots/Potatoes: Found in wild or Kweebec farms.
- 🪵 Oak/Birch Wood: Basic building and crafting.
- 🫐 Berries: Quick health restoration.
- 🌾 Wheat: Farming and bread making.
Points of Interest
The Forgotten Temple
A massive stone structure often hidden in dense forests. This is the location of the zone's main story boss.
🏰 Ruined Towers
Old watchtowers now inhabited by skeletons or evil mages. Great for finding chests.
🏕️ Trork Camps
Fenced encampments with tents and bonfires. Clear them to stop raids on Kweebecs.
Where to Next?
Once you've conquered Emerald Grove and defeated the Earthen Golem, you're ready for: